Universalis playtest
Players:
System: Universalis 1st edition (Giacomoart, are you ok with that? Just it's the only edition I have %)
Rules Quick Reference: download (pages 1-2 and 5 - russian translation, pages 3-4 - original; the link is good for a week).
I suggest to use the default starting conditions: 25 coins and 5 coins refreshment.
I can also suggest means to post hidden bids: spoiler tags! (drag text to hightlight). Just switch to HTML mode and type:
<font color=white style="background:white">text</font>.
And we can start a new thread for each scene, so the game would look neat and organized.
Tenets
- Naval adventure.
- Lovecraft-esque horror. (Details, [2])
- Pseudo-historic setting of Elizabethan time. (Details)
- Moral choice between sin and virtue.
- No supernatural facts or components can be introduced into the game until there are 3 or 4 characters marked with "sympathetic" trait. (Details)
- No interrupts.
- Try to challenge only such details and/or in such way that preceding text wouldn't have to be overwritten.
- If a player doesn't act on his turn for a day, the next player can take the turn for free, or any other player can take it for 1 coin.
- Refresh rate for each scene based on the number of players who get refreshed: 12 for 2, 8 for 3, 6 for 4, 5 for 5 or more.
Scene #1: Sea Battle
Framed by giacomoartScene #2: During the Storm
Framed by katemareComponents (control indicated by K or G letter):
| the Carribean Sea (K) | Storm (K) - sinister - supernatural - violent - heavy rain (x2) - howling winds - | Spanish galleon - cannons - huge | Pirate sloop - agile - cannons |
| Master component: armed sailor - melee weapon - wheellock pistol | Nicole Tissot, pirate queen (K) - - French - red hair - cruel - off-hand dagger - strong spirit - sympathetic character | Galleon's crew - armed sailors - crew | Sloop's crew - armed sailors - crew - experienced - great teamwork |
| Sharks (K) - a slew | Will Bowyer, seadog - armed sailor - experienced navigator | Ship's boys #1 and #2 |
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